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2K26 - Showcase

Project: 2K26 - Showcase - Era specific arena through history of WWE

Research and Reference Gathering:

Conducted extensive research using photos, videos, and blueprints of existing WWE venues.
Focused on layout, architectural details, and lighting to ensure authenticity.
3D Modeling:
Created detailed 3D models using Maya, including the stage and entrance ramps.
Prioritized high attention to detail for realism.

Texturing:

Applied textures and materials using Substance Designer and Photoshop.
Aimed for lifelike representations of metal, concrete, and fabric.

Optimization:

Enhanced performance by optimizing textures, reducing polygon counts, and implementing Levels of Detail (LODs).